This tutorial will show you how to make a photo-realistic planet in Photoshop. This is for slightly more advanced photoshop users so i won't go into deep detail about how to use the tools.
First off comes, maybe not the most exciting part, but one of the most important parts, we need to create a new image, and fill it with black, as presumably our planet is in outer space. Mine is 3000X3000 as i like to work big, but you can do smaller if you want.
Next use the Oval Shape tool to draw a black circle in the center that fills roughly 75% of the image. Its hard to see here but the most import ant part of this step is that the shape too creates a nice perfect circle vector mask for us to use through out the process.
The Vector mask will be shown attached to the new layer by a little shackle link icon. (kinky)
Now to start we need to add a surface to the planet. You can get creative here. I like to use close up photos of rocks or satellite images of terrain. This is a nice close up pic of a rock i found on a free texture web sight.
Make sure your image is big enough to cover your planet. If you enlarge images they get fuzzy and won't look right.
Now this is the time we get to use our circle vector mask
Select the Layer with the black circle on it.
Flip over to the Paths tab.
Make sure that the Vector Mask is selected. Click on the little dotted circle icon at the bottom of the window. This will create a selection based on the Vector Mask. Pretty (I thought so).
Now, inverse the selection (Select>Inverse) so that every thing outside of the planet is selected. select the Rocky layer and press delete. Our planet should be a circle now.
Remember this technique as we will be using it a LOT.
The problem is our planet looks like it did back in the bronze age, a flat disk.
To fix this we need to apply the Spherize Filter.
Use the Vector Mask to select the planet again.
Go to Filters>Distort>Spherize
Set it to 100% and apply.
Now our planet is looking more planet like.
Next we need an atmosphere for our citizens to breath. (if they breath) This may take some experimenting to get it looking right for you.
For the lower Atmosphere, create a new Layer and do the Vector Select thing again.
Now go to Edit>Stroke.
Set the Width to something greater than 10 pixels.
Now pic a nice atmospheric color. Our planet has a blue atmosphere because it is made mostly of Nitrogen, but you could make it what ever color you want, but it is best to stay away from dark colors.
Make sure the stroke is set to Inside and then apply.
You can also play with the color of the surface texture as well to get a nice color scheme.
Next we need to make our atmosphere fuzzy.
With the planet still selected, apply a Gaussian Blur Filter (Filters>Blur>Gaussian Blur)
Setting it somewhere between 30 and 75 gives the best results depending on the size of your planet.
If the layer is almost invisible, duplicate the layer a few times and merge them to make it more opaque.
It should end up looking somewhat like this,
Now we also have to make the upper atmosphere, the one with the ozone thing.
Create a new layer. The upper atmosphere is created the exact same way as the lower except for a few changes.
When stroking the upper atmosphere, use a smaller stoke, about half the size of the lower atmo.
The color of the upper atmosphere should be of a similar hue as the lower one but it should be much lighter.
Lastly, the Gaussian Blur should not be as big. only about 1/3 or less of the lower one's.
Yay! now our planet has an atmosphere.
Ok that's it for now. Next we will learn how to make a sweet looking shadow. Stay tuned. :)